Each card belongs to a specific table. Open it to see the details and the last 20 results.
A card will appear when the live feed connects.
NO
The selected group has been absent. NO Red means a streak without red numbers.
SPINS
Consecutive published results that have continued this streak.
WRI
A rarity index based on the same table and pattern. It is not a winning probability.
When a pattern ends
The first number in the selected group ends the NO streak. A red number ends NO Red, for example. Any later streak is a new observation.
Bet against pattern places the selected total amount on that group. The amount is divided across its combinations. Classic table and racetrack bets are available alongside it. Undo remains available until bets close.
From signal to table
GO opens the full table with the selected Winnary pattern. Switch between the table and racetrack and choose a chip value. You can keep playing classic bets when the pattern ends.
All 50 tables are available in Roulette, even without a rare signal. Place straight, split, street, corner, six-line and outside bets, or use racetrack sectors and neighbors. ×2 doubles accepted bets; Rebet repeats classic bets from the previous round. Your wallet is shared across pages.
All valid splits and corners containing 5 cover: 1, 2, 3, 4, 5, 6, 7, 8, 9. Any of these numbers ends the streak. Only valid combinations count at the edges; zero has its own allowed combinations.
NO Neighbors 33
The number and two neighbors on each side in wheel order: 24, 16, 33, 1, 20. Five numbers in total. Numerical neighbors 32 and 34 are not used here.
03 / Rarity scale
A long streak is not a prediction
WRI compares the current length with completed streaks of the same pattern on the same table. The same spin count can have different WRI values for different groups.
RisingWRI 40–44.9
RareWRI 45–64.9
Ultra RareWRI 65–84.9
LegendaryWRI 85–94.9
Record BreakerWRI 95–100
WRI 95 and a high feed position do not mean a 95% chance of winning. Record Breaker is an index category, not proof of a world record. The streak may continue.
04 / Pattern glossary
Start with the group, then its history
Color and parity
Red / Black and Even / Odd each contain 18 numbers. Zero belongs to none of these groups.
Ranges
Low is 1–18. High is 19–36. Zero continues both NO streaks.
Dozens and columns
Dozens: 1–12, 13–24 and 25–36. Columns contain every third number, starting with 1, 2 or 3.
Corner
Four cells meeting at one junction. The complete set matters, such as 4 / 5 / 7 / 8.
Wheel sectors
Voisins, Tiers, Orphelins and Spiel are defined groups of pockets. Some groups overlap.
Single number
NO Number tracks the absence of a single number. Zero is an individual pocket on the European wheel.